[Fatshark] Quickpaw

[Fatshark] Quickpaw



19 Oct



Heroes!
We are incredibly excited to announce the launch of Patch 5.1.0 and with it, the release of Sienna's new Career: the Necromancer! Just in time for Geheimnisnacht...

On top of the Necromancer, this patch introduces some bugfixes, feature tweaks, and optimization improvements, including a massive shrink to the install size of the game!



The Necromancer is a new Career for Sienna Fuegonasus. This DLC contains the new playable career with its own talent tree and abilities, two new weapons, cosmetics, and more!

... Read more

16 Oct

Comment
Originally posted by Felixinius:
Originally posted by Qau'lthir: You press 4 once to bring up the skull and then, if you have a potion, you can press it again to swap between the skull and the potion. Kind of like how Outcast Engineers swap between their grenades.

But where did you get that info, couldn't find anything related to it, hence why i made this post
We've confirmed it in the past when people have asked that question, similar to how Aqshy did a few posts ago! But... Read more

04 Oct

Comment
Alrighty, thank you guys for letting us know. If you restart Vermintide, this time it SHOULD work again.

We're currently working on a more permanent fix that will require a patch, but until then we have to manually fix it every time it breaks with a temporary bandaid of sorts.

Hopefully we have the client update ready before it breaks again, but if not, please let us know as soon as it goes down!
Comment
Can any of you check if restarting the game fixes the issue?

20 Sep

Comment
Originally posted by Darklight: I very much doubt V2 will get anything besides the Sienna DLC. Honestly, there efforts are better spent improving Darktide.
Necromancer career won't be the final piece of content for Vermintide 2! Can't say anything yet, but there's more stuff coming afterwards!

18 Sep

Comment
Q cancelling or QQ cancelling or block cancelling isn't considered cheating on our side, at least, if that helps!

Using macros to spam light attacks also gets a pass, but perhaps using macros to do your QQ cancelling for you is a bit much and we'd rather you didn't, but unless it becomes some sort of wide spread problem we're not looking to step in.

08 Sep

Comment
Indeed, it's just as Duckyweather said, so you should still find all of your gear and progression after you skip or finish the prologue.

04 Sep

Comment
As Zoli said, we have our own backend where we store your player profile with all of your progression. Your steam cloud save, if you had it, would contain your local storage which is essentially just your user config files like keybinds, preferences, graphics settings, etc.

Also the game will try to make you play the Prologue, but you can just skip it by quitting out of it as soon as it starts.

31 Aug

Comment
Originally posted by Sandyclawz:
Originally posted by Fatshark Quickpaw:
In case you don't find a solution, I can confirm that you should be able to buy these items normally once the sale ends.

When does the sale end? I couldn't buy it after steam summer sale ended.
September 9!

30 Aug

Comment
Originally posted by Fire Head: I just dunno why the dont make into a steam soundtrack
When V2 originally came out, I don't think that was a feature Steam had. We did do that for Darktide, though, so I'll see if we can't go ahead and add that feature for Vermintide as well.
Comment
Originally posted by Mehmet: I figured out what the problem is "https://support.fatshark.se/hc/en-us/articles/7651055563293--PC-Unable-to-purchase-DLC-in-Türkiye-or-Argentina-"

Is there a way for me to buy all DLC's so they are not under the minimum price threshold limit ?

In case you don't find a solution, I can confirm that you should be able to buy these items normally once the sale ends.

29 Aug

Comment
So I asked the developers, on Steam the matchmaking and proximity checking is done by Steam itself, so I'm afraid if there is an issue it is not something we can apparently tinker with, or at least not easily.

28 Aug

Comment
Originally posted by _galaxy: the Community Manager has also said there will be more content after that too, but who knows if it'll be another free update or another paid DLC
Yup, as Aqshy has mentioned, Necromancer Sienna isn't the last piece of content we're putting out for V2!

22 Aug

Comment
If you're still having this issue, I suggest you make a post in our Technical Support section to get assistance from devs.

16 Aug

Comment
The option to bypass the launcher that Pungent is pointing out can be found by using the steam feature to opt into betas.
VT2 -> Properties -> Betas -> look for the 'Bypass Launcher' option.

14 Aug

Comment
Originally posted by Emilia Tempest: Use armor piercing attacks (usually heavy attacks for most weapons).

Blunt weapons (maces, hammers) do usually well against armor. greathammer does it with light attacks, maces and greatmaces do it with heavy attacks
Axe weapons (1h-axe, greataxe, crowbil, elven axe, axe&shield) do well against armor on nearly all attacks, light or heavy.

And all other weapons usually do well against armor with heavy attacks.
However, weapons that do stabs (rapier, spears) usually arent that great against body-armor and rely more on headshots.

And for ranged, handguns (kruber/bardin) work well against armor.
Repeater handgun (kruber) works well against armored rats (doesnt work well o...
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10 Aug



Rejects!
Here are the notes for Hotfix 1.1.21 that just went live on Steam and will be out shortly on the Microsoft Store.
  • Fixed an issue where the server could crash when running a mission with the high/low resistance ventilation purge conditions.
  • Fixed a crash that could happen when trying to load into a mission that has already completed.
  • Removed outdated voicelines pertaining to Auric Level Operatives.
  • Fixed missing blessing description for Roaring Advance.

08 Aug

Rejects,
Here are the Patch notes for Patch #12 - Into the Maelstrom. As part of this patch there will be a maintenance period in which you will be unable to log in into the game. We expect this to last around 3 hours, commencing from 07:00 UTC.

Updated Features
Mission Board With this patch, the Mission Board will now primarily utilise its Dynamic System. This means that the conditions chosen to be available on the mission board will cycle much more frequently through all released conditions available.

We want new players to have a smoother experience in the early game, while still adding challenges for advanced players with harder conditions. As an example, you will see much less frequent occurrences of Low Intensity conditions on Damnation, while lower difficulties like Uprising will have less frequent occurrences of High Intensity conditions. ... Read more